Free View-point Video (FVV)

Affordable content creation for free-viewpoint video and VR/AR applications

Abstract: We present a scalable pipeline for Free-Viewpoint Video (FVV) content creation, considering also visualisation in Augmented Reality (AR) and Virtual Reality (VR). We support a range of scenarios where ...
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Jonathan Swift in VR/AR- Long Room Project

  The Long Room holds a very special place in the hearts of students, staff, alumni of Trinity College Dublin, and the wider Dublin community. There is no substitute for ...
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Spatio-Temporal Consistency for Point Cloud Sequences Using Edge-Aware Scene Flow

We present an approach to add spatio-temporal consistency to point cloud sequences captured through a wide baseline camera setup. The system uses edge-aware scene flow to understand the movement of ...
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Virtual Play, after Samuel Beckett

Virtual Play is a reinterpretation of Samuel Beckett’s ground-breaking 1963 text, Play, with a view to engaging a 21st Century viewership that is increasingly accessing content via virtual reality technologies. It is the inaugural ...
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