Néill O’Dwyer, Ph.D.

26th May 2017

Position: PostDoc Reseracher (Creative Director)
Location: Stack B, Custom House Quay
Email: odwyerne(at)scss.tcd.ie
Phone: +01 896 8170
Skype: neillodwyer

Google Scholar / ResearchGate / LinkedIn / Academia.edu

Content

Biography
Research Topics
Publications


Biography

Néill O’Dwyer, Ph.D., is an artist and practice-based research fellow for the V-SENSE project, based in the Department of Computer Science, at Trinity College Dublin, under the Creative Technologies remit. He formerly worked as a research fellow at the Arts Technology Research Lab (ATRL), in the Trinity’s Department of Drama. He completed his Ph.D. Viva in March 2016. He continues to have part-time academic teaching duties in the drama department. He is a co-editor of the newly published Palgrave book, The Performing Subject in the Space of Technology: Through the Virtual, Towards the Real (2015). He is a member of the international Digital Studies Network initiated by the Institute of Research and Innovation (IRI), at the Pompidou Centre, and he is an associate research fellow of the Graduate School of Creative Arts and Media (GradCAM). Néill’s ongoing research in digital art investigates contingent artistic possibilities arising from prosthetic and symbiotic processes during human–computer interaction, how one can inform the other and why this is useful in broader sociopolitical contexts.


Research Topics

Volumetric captures of a singer and guitarist, with and without textured finishes.

XR Music Videos

Extended-reality (XR) as a platform for media entertainment can be much more than immersive gaming, just as film entertainment is ...
Extended Reality Ulysses (XR Ulysses)

Extended Reality Ulysses (XR Ulysses)

Description In these extended reality (XR) applications users are invited to enter the world of James Joyce’s Ulysses through the ...
AltspaceVR selfie taken in Dublin 3D model

The Virtual Field Trip: Sharing experiences of COVID-19 through online 3D digital content.

The Impact of Covid-19: Telling your story The coronavirus disease 2019 (COVID-19) was first identified in December 2019, resulting in ...
XR Play Trilogy

XR Play Trilogy

XR Play consists in a three-year trilogy of research experiments at the cross-roads of the performing arts and computer science ...
VR Ulysses Live in AltSpaceVR

VR Ulysses Live in AltSpaceVR

VR Ulysses Live in AltSpaceVR was a creative project investigating the possibilities of live performance in virtual reality (VR) by ...
Image Technology Echoes

Image Technology Echoes

In the immersive experimental fiction Image Technology Echoes, we enter a quiet gallery inside a cavernous museum space. The gallery ...
Bridging the Blue

Bridging the Blue

Creative Experiments with Volumetric Video in Virtual Reality. We present Bridging the Blue an immersive creative experiment that explores virtual ...
The Trinity Library Long Room Mixed Reality Project, featuring Jonathan Swift

The Trinity Library Long Room Mixed Reality Project, featuring Jonathan Swift

The Long Room holds a very special place in the hearts of students, staff, alumni of Trinity College Dublin, and ...
Faoladh – Ireland’s first live action VR film

Faoladh – Ireland’s first live action VR film

In collaboration with Google VR and V-SENSE Trinity College Dublin, Tile Films have created Ireland's first live action VR film ...
Trinity Provost Patrick Prendergast

Trinity Provost Patrick Prendergast

Vologram of Provost Prendergast introduces The Trinity Business and Technology Forum 2018. On Wednesday, 12th September 2018, Provost Patrick Prendergast ...


Publications

Books and Book Chapters

  • Causey, M., Meehan, E., O’Dwyer, N. (Eds.), 2015. The Performing Subject in the Space of Technology: Through the Virtual Towards the Real, Palgrave Studies in Performance and Technology. Palgrave Macmillan, London.
  • ‘The Cultural Critique of Bernard Stiegler: Reflecting on the Computational Performances of Klaus Obermaier’, in Causey, M., Meehan, E., O’Dwyer, N. (Eds.), 2015. The Performing Subject in the Space of Technology: Through the Virtual Towards the Real, Palgrave Studies in Performance and Technology. Palgrave Macmillan, London..

Peer-reviewed Research Journal Articles

Conference Papers

  • ‘From Engineer to Programmer: A genealogy of the scenographic engineer and contemporary pedagogical implications’, Conference: International Federation of Theatre Research (IFTR), University of Stockholm, Sweden. (Reserved for publication in Theatre and Performance Design Journal).
  • ‘Death and Ecstasy: Reflections on a Technological Sublime’, Conference: European Society of Aesthetics (ESA), University of Barcelona, Spain.
  • ‘Beckett’s Grammatisation of Memory: A re-reading of Krapp’s Last Tape’, Irish Society for Theatre Research (ISTR) Conference: Tradition, Transition and Transformation: Performance and Cultural Dynamics, Institute for Technology, Tralee, Co.  Kerry
  • ‘Algorithmic Scenography: The Increasing Responsibility and Autonomy of Machines in Performance’. Conference: ‘Performing Objects/Performing Space’, Theatre and Performance Research Association (TaPRA) Scenography Working Group, and Trinity Long Room Hub, Trinity College Dublin, Ireland.
  • ‘Transformations & The Dialectic of the Digitisation of Art’, Conference: Reflecting on transformations: careers, disciplines and methods, Digital Arts and Humanities Institute, University College Cork, Ireland.
  • Interactive Scenography: Stratification & The Dialectic of the Mathematisation of Art. Conference: ‘Theatre and Stratification’, International Federation of Theatre Research (IFTR) World Congress, University of Warwick, UK.
  • ‘From Adorno to Stiegler: Cultural critique and the computational performances of  Klaus Obermaier’, School of Drama, Film and Music Research Seminar, Trinity College Dublin, Ireland.
  • ‘Responsive Environments in Theatre: Playing off the System & Setscape Architecture’, Symposium: Media artist at the crossroads of new performing environments, Centre for Practise as Research in Theatre, T7, University of Tampere, Finland.
  • ‘The Symbiotic Performance Systems of Klaus Obermaier: Deleuzian Becomings and  Artificial Life’, Conference: ‘Re-Routing Performance / Re-caminant l’escena’ International Federation of Theatre Research (IFTR), Annual Conference, Institut del Teatre, Barcelona, Spain.
  • ‘Reconsidering the script: Possibilities for digital contingencies in performance art’. Symposium: ‘Dancing with Fire: Performance, Technology, Objects, and Environments’, in Association with Dublin Dance Festival, hosted by Arts Technology Research Lab (ATRL), Trinity College Dublin, Ireland.