Video Coding and Streaming for Virtual Reality9th June 2017
With technical advances in virtual reality (VR) devices, the media technology field is evolving toward providing immersive VR video experiences. To this end, the 360-degree video, which can be rendered by modern head-mounted displays for VR at a sufficiently high frame-rate and resolution, is attracting an increasing amount of attention in the context of VR video applications.
Given the significant video consumer growth of demand for VR, delivery of 360-degree video is one of the most important fields that require cost-effective solutions to achieve widespread proliferation of VR technology. Considering its data-intensive representation and the best-effort nature of the Internet, delivery of 360-degree videos requires advanced video coding and streaming techniques to offer an enhanced VR experience.
In the V-SENSE project, we are investigating novel compression and streaming techniques applied to the 360-degree video.
Do Users Behave Similarly in VR? Investigation of the User Influence on the System Design Journal Article Forthcoming
ACM Transactions on Multimedia Computing Communications and Applications (TOMM), Forthcoming.
11th International Conference on Quality of Multimedia Experience (QoMEX 2019), 2019.
IEEE Journal on Emerging and Selected Topics in Circuits and Systems , 2019.
IEEE International Conference on Visual Communications and Image Processing (VCIP) 2018, Taichung, Taiwan, 2018.
7-th European Workshop on Visual Information Processing (EUVIP) 2018, 2018.
The 19th IEEE International Symposium on Multimedia (ISM 2017), Taichung, Taiwan, 2017.
2017 IEEE International Conference on Image Processing (ICIP), pp. 2174-2178, Beijing, China, 2017, ISBN: 2381-8549.