How Does User Behaviour Influence a VR Streaming System? A Case Study From Server Perspective

30th August 2019
How Does User Behaviour Influence a VR Streaming System? A Case Study From Server Perspective

We are sharing our developed tools and collected user data that we hope will enable in creating more immersive virtual reality experiences. This repository is for open source codes and materials for the paper: How Does User Behaviour Influence a VR Streaming System? A Case Study From Server Perspective

Abstract

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Citation

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Authors

| Silvia Rossi | Cagri Ozcinar | Aljosa Smolic | Laura Toni |

Acknowledgement

This work has been partially funded by Adobe under Academic Donation scheme. Also, this publication has emanated from research supported in part by a research grant from Science Foundation Ireland (SFI) under the Grant Number 15/RP/2776.