6DoF – AR/VR & Volumetric Video

6DoF – AR/VR & Volumetric Video

Affordable content creation for free-viewpoint video and VR/AR applications

Affordable content creation for free-viewpoint video and VR/AR applications

Abstract: We present a scalable pipeline for Free-Viewpoint Video (FVV) content creation, considering also visualisation in Augmented Reality (AR) and Virtual Reality (VR). We support a range of scenarios where ...
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Augmented Play

Augmented Play

Augmented Play is a reimagining of Samuel Beckett’s ground-breaking theatrical text, Play (1963), for digital culture. It is the third and final part of a two-year practice-based research trilogy, wherein ...
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DublinCity Dataset

DublinCity Dataset

Please click the image or here DublinCity Dataset to access the dataset! ...
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Dynamic Environment Mapping for Augmented Reality Applications on Mobile Devices

Dynamic Environment Mapping for Augmented Reality Applications on Mobile Devices

Abstract Augmented Reality is a topic of foremost interest nowadays. Its main goal is to seamlessly blend virtual content in real-world scenes. Due to the lack of computational power in ...
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Egocentric Gesture Recognition for Head-Mounted AR devices

Egocentric Gesture Recognition for Head-Mounted AR devices

Natural interaction with virtual objects in AR/VR environments makes for a smooth user experience. Gestures are a natural extension from real world to augmented space to achieve these interactions. Finding ...
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Optimization of Occlusion-Inducing Depth Pixels in 3-D Video Coding

Optimization of Occlusion-Inducing Depth Pixels in 3-D Video Coding

Abstract The optimization of occlusion-inducing depth pixels in depth map coding has received little attention in the literature, since their associated texture pixels are occluded in the synthesized view and ...
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Quality Assessment for Free-Viewpoint Video Compression

Quality Assessment for Free-Viewpoint Video Compression

In this page, we share the Volumetric Video Quality Database hoping that this database will be useful for other researchers working on quality assessment for volumetric videos. This page contains ...
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Simultaneous Segmentation and Recognition: Towards more accurate Ego Gesture Recognition

Simultaneous Segmentation and Recognition: Towards more accurate Ego Gesture Recognition

Ego hand gestures can be used as an interface in AR and VR environments. While the context of an image is important for tasks like scene understanding, object recognition, image ...
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Spatio-Temporal Upsampling for Free Viewpoint Video Point Clouds

Spatio-Temporal Upsampling for Free Viewpoint Video Point Clouds

This paper presents an approach to upsampling point cloud sequences captured through a wide baseline camera setup in a spatio-temporally consistent manner. The system uses edge-aware scene flow to understand ...
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