6DoF – AR/VR & Free Viewpoint Video

Affordable content creation for free-viewpoint video and VR/AR applications

Abstract: We present a scalable pipeline for Free-Viewpoint Video (FVV) content creation, considering also visualisation in Augmented Reality (AR) and Virtual Reality (VR). We support a range of scenarios where ...
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Demo: Visual Attention for Omnidirectional Images in VR Applications

Overview: Understanding visual attention has always been a topic of great interest in different research communities. This is particularly important in omnidirectional images (ODIs) viewed with a head-mounted display (HMD), ...
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Director’s Cut – Analysis of Aspects of Interactive Storytelling for VR Films

Abstract In this paper we explore methods that are currently used by professional virtual reality (VR) filmmakers to tell their stories and guide users, we analyze how end-users view 360 ...
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Director’s Cut – Visual Attention Analysis in Cinematic VR Content

In this page, we are sharing the Director's cut database that we hope will enable in creating more immersive virtual reality experience for 360┬░ film. This page contains materials and ...
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Dynamic Environment Mapping for Augmented Reality Applications on Mobile Devices

Abstract Augmented Reality is a topic of foremost interest nowadays. Its main goal is to seamlessly blend virtual content in real-world scenes. Due to the lack of computational power in ...
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Egocentric Gesture Recognition for Head-Mounted AR devices

Natural interaction with virtual objects in AR/VR environments makes for a smooth user experience. Gestures are a natural extension from real world to augmented space to achieve these interactions. Finding ...
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Optimization of Occlusion-Inducing Depth Pixels in 3-D Video Coding

Abstract The optimization of occlusion-inducing depth pixels in depth map coding has received little attention in the literature, since their associated texture pixels are occluded in the synthesized view and ...
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Video Coding and Streaming for Virtual Reality

With technical advances in virtual reality (VR) devices, the media technology field is evolving toward providing immersive VR video experiences. To this end, the 360-degree video, which can be rendered by ...
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Visual Attention in Omnidirectional Video for Virtual Reality Applications

We are sharing our developed test-bed and captured user data that we hope will enable in creating more immersive virtual reality experiences. This repository is for open source codes and ...
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