Visual Effects & Animation


SAUCE H2020 Crowd Scene Synthesis
SAUCE was a three-year EU Research and Innovation project between Universitat Pompeu Fabra, Foundry, DNEG, Brno University of Technology, Filmakademie Baden-Württemberg, Saarland University, Trinity College Dublin, Disney Research to create ...
Read More
Read More

Image Decomposition using Geometric Region Colour Unmixing
Abstract In this paper, we propose a new geometric approach for image decomposition which aims to combine the advantages of two state of the art techniques. Given an input image, ...
Read More
Read More

Foreground color prediction through inverse compositing
Abstract In natural image matting, the goal is to estimate the opacity of the foreground object in the image. This opacity controls the way the foreground and background is blended ...
Read More
Read More

Mobile Video Color Transfer Project
For the creation of online visual media, various multimedia software products can be used. Although these editing tasks were previously carried out by artists using software applications such as Adobe ...
Read More
Read More

Augmenting Hand-Drawn Art with Global Illumination Effects through Surface Inflation
Abstract We present a method for augmenting hand-drawn characters and creatures with global illumination effects. Given a single view drawing only, we use a novel CNN to predict a high-quality ...
Read More
Read More

Patch-Based Colour Transfer with Optimal Transport
This paper proposes a new colour transfer method with Optimal Transport to transfer the colour of a source image to match the colour of a target image of the same ...
Read More
Read More

L2 based Colour Correction for Light Field Arrays
In recent years, there has been an increase in the popularity of Light Field (LF) imaging technology with the increase in availability of LF camera devices such as the Lytro, ...
Read More
Read More

L2 Divergence for Robust Colour Transfer
Optimal Transport is a very popular framework for performing colour transfer in images and videos. We have proposed an alternative framework where the cost function used for inferring a parametric ...
Read More
Read More

User Interaction for Image Recolouring using L2
Recently, an example based colour transfer approach proposed modelling the colour distributions of a palette and target image using Gaussian Mixture Models, and registers them by minimising the robust L2 ...
Read More
Read More

Automatic Palette Extraction for Image Editing
Interactive palette based colour editing applications have grown in popularity in recent years, but while many methods propose fast palette extraction techniques, they typically rely on the user to define ...
Read More
Read More

2D Shading for Cel Animation
In this paper we present a semi-automatic method for creating shades and self-shadows in cel animation. Besides producing attractive images, shades and shadows provide important visual cues about depth, shapes, ...
Read More
Read More

Deep Normal Estimation for Automatic Shading of Hand-Drawn Characters
In this paper we present a new fully automatic pipeline for generating shading effects on hand-drawn characters. Our method takes as input a single digitized sketch of any resolution and ...
Read More
Read More

DeepStereoBrush: Interactive Depth Map Creation
In this paper, we introduce a novel interactive depth map creation approach for image sequences which uses depth scribbles as input at user-defined keyframes. These scribbled depth values are then ...
Read More
Read More

AlphaGAN: Generative adversarial networks for natural image matting
Abstract We present the first generative adversarial network (GAN) for natural image matting. Our novel generator network is trained to predict visually appealing alphas with the addition of the adversarial ...
Read More
Read More