Towards generating ambisonics using audio-visual cue for virtual reality
Abstract Ambisonics i.e., a full-sphere surround sound, is quintessential with 360-degree visual content to provide a realistic virtual reality (VR)…
Abstract Ambisonics i.e., a full-sphere surround sound, is quintessential with 360-degree visual content to provide a realistic virtual reality (VR)…
This webpage is dedicated to the publications about our quality assessment framework for omnidirectional video. Here, you can find the…
Abstract Owing to its interactive look around nature and very large resolution requirement, providing immersive omnidirectional video (ODV) streaming experiences…
Abstract The usage of film cuts, or transitions, is a powerful technique in interactive storytelling to express the film story…
This page is dedicated to the paper about sharpness mismatch detection for stereoscopic omnidirectional images that was published at ICIP…
Abstract In this paper we explore methods that are currently used by professional virtual reality (VR) filmmakers to tell their…
In this page, we are sharing the Director’s cut database that we hope will enable in creating more immersive virtual…
Abstract The prediction of Visual Attention data from any kind of media is of valuable use to content creators and…
We are sharing our developed test-bed and captured user data that we hope will enable in creating more immersive virtual…
Abstract: In this paper, we present a novel framework for quality control in cinematic VR (360-video) based on Voronoi patches…