Use of Saliency Estimation in Cinematic VR Post-Production to Assist Viewer Guidance
Abstract: One of the challenges facing creators of virtual reality (VR) film is that viewers can choose to view the…
Abstract: One of the challenges facing creators of virtual reality (VR) film is that viewers can choose to view the…
In cinematic virtual reality one of the primary challenges from a storytelling perceptive is that of leading the attention of…
This paper presents an approach to upsampling point cloud sequences captured through a wide baseline camera setup in a spatio-temporally…
Abstract The optimization of occlusion-inducing depth pixels in depth map coding has received little attention in the literature, since their…
Abstract: We present a scalable pipeline for Free-Viewpoint Video (FVV) content creation, considering also visualisation in Augmented Reality (AR) and…