A Framework for Quality Control in Cinematic VR Based on Voronoi Patches and Saliency
Abstract: In this paper, we present a novel framework for quality control in cinematic VR (360-video) based on Voronoi patches and saliency which can be used in post-production workflows. Our ...
Read More
Read More
Demo: Visual Attention for Omnidirectional Images in VR Applications
Overview: Understanding visual attention has always been a topic of great interest in different research communities. This is particularly important in omnidirectional images (ODIs) viewed with a head-mounted display (HMD), ...
Read More
Read More
ODIs Saliency Maps: Testbed and Dataset
Introduction: In V-Sense we are studying saliency for omnidirectional images (ODIs) in VR application. We have conducted subjective experiments to collect viewport center trajectories (VCTs) of 32 participants for 21 ...
Read More
Read More
Video Coding and Streaming for Virtual Reality
With technical advances in virtual reality (VR) devices, the media technology field is evolving toward providing immersive VR video experiences. To this end, the 360-degree video, which can be rendered by ...
Read More
Read More